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Technical Discussion » Render view is fine, batch render is glitchy
- Trevor Hewitt
- 4 posts
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Hey, I actually just figured it out. I deleted one of my lights and the problem went away for some reason.
Technical Discussion » Render view is fine, batch render is glitchy
- Trevor Hewitt
- 4 posts
- Offline
Hey, I have a scene that I've been working on, and when I render a preview in the render view window, everything looks fine:
But when I try to render out the whole animation as a batch render to disk I get this:
Here is what the difference looks like without materials:
Also, I'm still working with Houdini 14.
But when I try to render out the whole animation as a batch render to disk I get this:
Here is what the difference looks like without materials:
Also, I'm still working with Houdini 14.
Technical Discussion » Help Editing Parameter Interface
- Trevor Hewitt
- 4 posts
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I got it worked out, thanks! I hadn't seen that tutorial, I had skipped a few steps while preparing the asset to be exported as an HDA.
Technical Discussion » Help Editing Parameter Interface
- Trevor Hewitt
- 4 posts
- Offline
Hey! I'm still really new to Houdini. I created a tool that generates “micro-planets”, like the planets in super mario galaxy.
I made it so that you could change the terrain of a planet with a number of parameters in a Attribute VOP node. It works fine, and I can edit the paramters on geometry level, but when I try to expose those parameters into the object's parameter interface so that I can export it as a houdini digital asset and/or edit the parameters at obj level, I get an error and the planet disappears.
In the Attribute VOP that creates the terrain, I get the following error multiple times:
“Errors or warnings encountered during VEX compile:
Invalid command line; the required argument for option '–output is missing.”
What went wrong/what should I do?
I made it so that you could change the terrain of a planet with a number of parameters in a Attribute VOP node. It works fine, and I can edit the paramters on geometry level, but when I try to expose those parameters into the object's parameter interface so that I can export it as a houdini digital asset and/or edit the parameters at obj level, I get an error and the planet disappears.
In the Attribute VOP that creates the terrain, I get the following error multiple times:
“Errors or warnings encountered during VEX compile:
Invalid command line; the required argument for option '–output is missing.”
What went wrong/what should I do?
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